ARC Raiders — listen before you loot

ARC Raiders is an extraction game where machines hear you before you see them — and you can hear them first. Most deaths come from noise: sprinting, loud loot, missed warnings.

Every run works the same way: you drop into a map full of machines and other players, grab loot, and reach the extractor alive. The loudest person dies first. Machines patrol fixed routes and react to noise — your sprint, your shots, your looting. Other players do the same. Whoever listens best extracts most.

Listen for

  • Rolling and servos — a machine is moving nearby.
  • Charging hum — attack incoming, break line of sight.
  • Alarms — you are spotted: fight or leave.
  • Footsteps — other players; louder means closer.

Do this

  • Walk within 50 metres of objectives, never sprint.
  • Stop looting the second you hear servos.
  • Plan your exit before you enter any building.
  • Extract early when the lobby goes quiet.

When to leave a run

  • An alarm goes off and a second patrol starts converging.
  • You hear an enemy squad’s footsteps near the extractor.
  • Your bag is full and the map keeps getting louder.

A full bag and a quiet exit beats a dead hero with nothing.